Explodicaves
is a high action 2D platformer where you play as the "Ultra NEW Cool Super Cannon XL" in search of riches. Your searches lead you to the corrupted cave, full of treasures, but the other objects here have suddenly received life to defend it. Use bombs to fight enemies, mine gold and explode yourself around! Your objective is to get into the depths of the cave and fight the ruby minecart, to get yourself the biggest diamond of the world. Are you up to the task?
CONTROLS
- [A, D] to Walk
- [Spacebar] to Jump
- [Left Click] to Throw Bomb
- [Scroll Wheel, Numbers] - Switch Bomb Type
TEAM
- Game Designers & Developers: ThatFirey, Soleyeer, zancked, Sphone Official
- Game artists: pinok_taplom, MrDumpling5853
Made in 3 days For Ludum Dare 57: Depths
April of 2025
Good luck, have fun and we hope you enjoy our game! ♡~
Updated | 4 days ago |
Published | 7 days ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | ThatFirey, MrDumpling5853, pinok_tapkom, Soleyeer, SignalSphere Interactive |
Genre | Platformer |
Made with | GameMaker |
Tags | 2D, Aseprite, GameMaker, Indie, Ludum Dare, Ludum Dare 57, Pixel Art |
Links | Ludum Dare |
Download
Download
LDJam57.zip 11 MB
Install instructions
Download, extract and eun the .exe file
Comments
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Очень прикольно получилось, но над балансом босса надо поработать
классная игра с красивой графикой и прикольной миханикой. Только не до конца поняла зачем куриные бомбы
pretty cool, the art was very cute
I really disliked the way the cannon power would change, it made shooting feel out of my control.
Better level design could have made the other bombs more useful.
I felt that the final boss was very frustrating. Its attacks were very difficult to dodge, requiring you to basically bombjump at every opportunity. I had trouble timing the bombjumps and getting the angle right, so I felt that the boss fight was no skill and all RNG.
I beat it by hiding in the corner and using the bombjump when the boss came near. I then just spammed the bomb button causing me to fly around jerkily and dodge the cannon balls.
It certainly didn't feel like an explosive boss fight that I would have expected from this kind of game.
The music and sounds were really good! great job with those.